

We will keep monitoring for feedback and will release further patches as it seems required.
#Rise of the tomb raider trainer 668 Patch
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build 647.2, that can be used to switch back to the previous version. Rise of the tomb raider need more power, not only from the gpu but from the cpu too. Other games are running with very good fps (csgo 350+, hots 250+, wow 100+, tomb raider and dark souls 60+ (60 fps lock so its not that more higher).

Improved default settings for certain integrated GPUs.Improvements to stereoscopic 3D rendering, including fixes for NIVIDA Surround and AMD Eyefinity in combination with stereoscopic 3D.On the latest Windows 10 version, V-sync can now be disabled (Windows Store version), and behavior of disabled V-sync has been improved (Steam version).Adds utilization of DirectX 12 Asynchronous Compute, on AMD GCN 1.1 GPUs and NVIDIA Pascal-based GPUs, for improved GPU performance.The benefits of DirectX 12 are still the same, but now you are less likely to be GPU bottlenecked and can reach higher framerates due to the improved CPU utilization DirectX 12 offers.Many of you have requested this, so DirectX 12 now supports NVIDIA SLI and AMD CrossFireX configurations. This patch includes the following improvements:
